Hello everyone my name is Tejas and welcome to the my India jobs website friends in this post I am going to share with you MSBTE diploma computer engineering 4th semester K scheme syllabus.
So in previous post we have done computer engineering 3rd semester syllabus and now we are moving to ahead of 4th semester syllabus.
Also you know that if you read our last blog post I will put the link here also in that I said third semester and 4th semester is focusing on your core computer engineering subjects.
So you have to focused on the all these subjects because it will be helpful you In the direct second year engineering admission.
So instead of directly, Go through the theoretically of all subject I request to all the student Please make sure you should go theoretically as well as practically there are young numbers of practicals are listed in these syllabus for various subjects.
So instead of focusing on theoretically I humble request you go with all the practicals in you should write a program with your own logic Check your mistake you was done.
Because it will not only help you in engineering but also it will help you in placement.
Most of my friends have done their diploma in Computer engineering and I seen a lot of mistakes they are only focusing on theoretically instead of focusing in practical subject.
Tips – Go for practicals as much you can perform. Subjects such as Java programming and Python programming will definitely help you in lot when you’re going to do a projects.
314301 ENVIRONMENTAL EDUCATION AND SUSTAINABILITY K scheme syllabus
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Unit – I Environment and Climate Change ▸
1.1 Environment and Components
- Environment and its components
- Types of Environments
- Need of environmental studies
1.2 Environmental Issues
- Climate change, Global warming, Acid rain, Ozone layer depletion
- Nuclear accidents
- Effect of population growth and industrialization
1.3 Concept of 5R & Individual Participation
- Concept of 5R (Refuse, Reduce, Reuse, Repurpose, Recycle)
- Individuals’ participation in:
- i) 5R policy
- ii) segregation of waste
- iii) creating manure from domestic waste
1.4 Climate Change & Sustainable Development
- Impact of Climate change
- Factors contributing to climate change
- Concept of Sustainable development
- Sustainable Development Goals (SDGs)
- Action Plan on Climate Change — Indian perspectives
1.5 Zero Carbon Footprint & IKS
- Zero Carbon footprint for sustainable development
- IKS — Environment conservation in Vedic and Pre-Vedic India
Unit – II Sustainability and Renewable Resources ▸
2.1 Natural Resources
- Types and importance
- Causes and effects of depletion
- Specific resources: Forests, Water, Energy, Land, Minerals
- IKS — Concepts of Panchmahabhuta
2.2 Overexploitation & Optimum Use
- Impact of overexploitation on the environment
- Principles for optimum use of natural resources
2.3 Energy Forms
- Renewable and non-renewable energy
- Thermal, Nuclear, Solar, Wind, Geothermal, Biomass, Hydropower, Biofuel
2.4 New / Green Energy Sources
- Hydrogen energy
- Ocean and Tidal energy
Unit – III Ecosystem and Biodiversity ▸
3.1 Ecosystem
- Definition and aspects
- Division, general characteristics and functions of ecosystems
3.2 Biodiversity
- Definitions, levels and values of biodiversity
- Causes and consequences of biodiversity loss
3.3 Biodiversity Assessment in India
- Initiatives and assessment programmes in India
3.4 SWOT of Biodiversity Hotspots
- SWOT analysis of biodiversity hotspots in India
3.5 Conservation
- Objectives and laws for conservation of biodiversity
Unit – IV Environmental Pollution ▸
4.1 Pollution — Definitions & Types
- Definition of pollution
- Natural vs Artificial (Man-made) pollution
4.2 Soil / Land Pollution
- Need for preservation of soil resource
- Causes, effects and preventive measures
- Soil conservation methods
4.3 Water Pollution
- Sources and effects
- Preventive measures and water conservation
- BIS water quality standards for domestic potable water
4.4 Air Pollution
- Causes, effects and prevention
- CPCB norms of ambient air quality in residential areas
4.5 Noise Pollution
- Sources, effects and prevention
- Noise levels at various city zones
4.6 Pollution Control Boards
- Central and State Pollution Control Boards: norms, roles and responsibilities
Unit – V Environmental Legislation & Sustainable Practices ▸
5.1 Constitutional & Legal Framework
- Article 48-A and Article 51-A(g) of the Indian Constitution
- Environmental protection and prevention acts
5.2 Public Awareness & NGOs
- Need for public awareness and individual participation
- Role of NGOs in environmental protection
5.3 Green Technologies
- Solar desalination, green architecture
- Vertical farming and hydroponics
- Electric vehicles and plant-based packaging
5.4 IT & Environment Protection
- Role of information technology in environment protection and human health
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314317 Java Programming K scheme Syllabus
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Unit – I Basic Syntactical Constructs in Java ▸
1.1 Java Features
- Java features and the Java programming environment
1.2 Classes & Objects
- Defining a class
- Creating objects
- Accessing class members
1.3 Java Tokens & Control Flow
- Tokens, data types, symbolic constants
- Scope of variables, typecasting
- Operators and expressions
- Decision-making and looping statements
1.4 Arrays & Classes
- Arrays, strings, StringBuffer classes
- Vectors, wrapper classes
1.5 Constructors & Methods
- Types of constructors
- Method & constructor overloading
- Nesting of methods
- Command-line arguments
- Garbage collection
- Visibility control: public, private, protected, default, private protected
Unit – II Inheritance, Interface and Packages ▸
2.1 Inheritance
- Concept of inheritance
- Types: single, multilevel, hierarchical
- Method overriding, final variables & methods
- Use of super, abstract methods & classes
2.2 Interfaces
- Defining and implementing interfaces
- Accessing variables and methods
- Extending interfaces
2.3 Packages
- Definition, types of packages
- Naming & creating packages
- Accessing packages
- Import and static import
- Adding classes & interfaces
Unit – III Exception Handling and Multithreading ▸
3.1 Errors & Exceptions
- Types of errors and exceptions
- try-catch, throws, finally
- Built-in exceptions
- User-defined exceptions
3.2 Multithreading
- Creating threads (extend Thread, implement Runnable)
- Thread life cycle, methods, exceptions, priorities
- Synchronization
Unit – IV Event Handling with AWT & Swing ▸
4.1 AWT Basics
- Components, containers, window, frame, panel
- AWT controls: labels, buttons, checkboxes, textfields, textareas
4.2 Layout Managers
- FlowLayout, BorderLayout, GridLayout, GridBagLayout
- Menubars, menus, file dialog
4.3 Swing Introduction
- Swing features
- Difference between AWT and Swing
4.4 Swing Components
- Icons, Labels, TextField, ComboBox
- Buttons, Checkboxes, RadioButtons
4.5 Advanced Swing Components
- Tabbed Panes, Scroll Panes, Trees, Tables
- Progress bar, tooltips
4.6 Event Handling Model
- Delegation Event Model: Event sources & listeners
4.7 Event Classes
- ActionEvent, ItemEvent, KeyEvent, MouseEvent, TextEvent
4.8 Event Listener Interfaces
- ActionListener, ItemListener, KeyListener
- MouseListener, MouseMotionListener, TextListener
Unit – V Basics of Network Programming ▸
5.1 Socket Overview
- Client/Server, reserved sockets, proxy servers
- Internet addressing
5.2 Java Networking
- Networking classes and interfaces
- InetAddress: factory & instance methods
5.3 Sockets
- TCP/IP Client & Server sockets
- Datagram sockets & packets
5.4 URL Handling
- URL Class
- URLConnection Class
Unit – VI Interacting with Database ▸
6.1 Introduction
- JDBC and ODBC
6.2 JDBC Architecture
- Two-tier and three-tier models
6.3 JDBC Components
- Types of JDBC drivers
- Class Class, DriverManager Class
- Connection, Statement, PreparedStatement, ResultSet
314318 Data Communication & Networking K scheme syllabus
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Unit – I Fundamentals of Data Communication and Computer Network ▸
1.1 Process of Data Communication
- Components: Transmitter, Receiver, Medium, Message, Protocol
1.2 Protocols & Standards
- Standards, Standard organizations
- Bandwidth, Data Transmission Rate, Baud Rate, Bits per second
1.3 Modes of Communication
- Simplex
- Half Duplex
- Full Duplex
1.4 Signals & Transmission
- Analog Signal and Digital Signal
- Analog To Digital, Digital To Analog Conversion
1.5 Fundamentals of Computer Network
- Definition and Need of Computer Network
- Applications, Network Benefits
1.6 Classification of Networks
- LAN
- WAN
- MAN
Unit – II Transmission Media and Switching ▸
2.1 Communication Media
- Guided Transmission Media: Twisted-Pair Cable, Coaxial Cable, Fiber-Optic Cable
2.2 Unguided Transmission Media
- Radio Waves, Microwaves, Infrared, Satellite
2.3 Transmission Techniques
- Line-of-Sight Transmission
- Point-to-Point
- Broadcast
2.4 Multiplexing
- Frequency-Division Multiplexing
- Time-Division Multiplexing
2.5 Switching
- Circuit-switched network
- Packet-switched network
Unit – III Error Detection and Correction ▸
3.1 Types of Errors
- Forward Error Correction vs Retransmission
3.2 Framing
- Fixed Sized and Variable Sized Framing
3.3 Error Detection
- Repetition codes, Parity bits, Checksums, CRC
3.4 Error Correction
- Automatic Repeat Request (ARQ)
- Hamming Code
3.5 Wireless LAN IEEE 802.11
- Standard Architecture
- Features of versions: 802.11, 802.11a, 802.11b, 802.11g, 802.11n, 802.11p
3.6 Bluetooth Architecture
- Piconet, Scatternet
3.7 Mobile Generations
- 3G, 4G, 5G
Unit – IV Network Communication Models ▸
4.1 The OSI Model
- Layered Architecture, Encapsulation
4.2 OSI Layers
- Physical, Data-Link, Network, Transport, Session, Presentation, Application
4.3 TCP/IP Layers
- Host To Network, Internet, Transport, Application
4.4 Protocols
- Host To Network: SLIP, PPP
- Internet Layer: IP, ARP, RARP, ICMP
- Transport Layer: TCP, UDP
- Application Layer: FTP, HTTP, SMTP, TELNET, BOOTP, DHCP
4.5 Addressing
- Physical Address, Logical Address, Port Address
4.6 IP Address
- Concept, Notation, Address Space
- Classful and Classless Addressing
- Subnet mask, Supernetting, Subnetting
4.7 IPv6 Addressing
- Addressing scheme and basic structure
Unit – V Network Topologies and Devices ▸
5.1 Network Computing Model
- Peer To Peer
- Client Server
5.2 Network Topologies
- Introduction, Definition, Selection criteria
- Types: Star, Mesh, Tree, Hybrid
5.3 Network Devices
- Switch, Router, Repeater, Bridge, Gateways, Modem
314321 MICROPROCESSOR PROGRAMMING K scheme syllabus
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Unit – I 8086-16 Bit Microprocessor ▸
1.1 8086 Microprocessor
- Salient features, pin descriptions
1.2 Architecture of 8086
- Functional block diagram, register organization
1.3 Concept of pipelining
1.4 Memory segmentation
- Physical memory addresses generation
Unit – II The Art of Assembly Language Programming ▸
2.1 Program development steps
- Problem definition, Algorithm, Flowchart, Initialization checklist
- Choosing instructions, Converting algorithm into assembly language program
2.2 Assembly Language Programming Tools
- Editor
- Assembler
- Linker
- Debugger
2.3 Assembler directives
Unit – III Instruction Set of 8086 Microprocessor ▸
3.1 Machine language instruction format
3.2 Addressing modes
3.3 Instruction set
- Arithmetic instructions
- Logical Instructions
- Data transfer instructions
- Flag manipulation instructions
- String operation instructions
- Program control transfer or branching instructions
- Process control instructions
Unit – IV Assembly Language Programming ▸
4.1 Models of 8086 assembly language program
4.2 Programming using assembler
- Arithmetic operations on hexadecimal and BCD numbers
- Sum of series
- Smallest and largest numbers from array
- Sorting numbers in ascending and descending order
- Check whether given number is odd or even
- Check whether given number is positive or negative
- Block transfer
- String operations – Length, Reverse, Compare, Concatenation, Copy
- Count numbers of ‘1’ and ‘0’ in 16 bit number
Unit – V Procedure and Macro ▸
5.1 Procedure
- Defining and calling procedure – PROC, ENDP, FAR and NEAR Directives
- CALL and RET instructions
- Parameter passing methods
- Assembly language programs using procedure
5.2 Macro
- Defining macro, MACRO and ENDM Directives
- Macro with parameters
- Assembly language programs using macro
314004 PYTHON PROGRAMMING K scheme syllabus
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Unit – I Introduction to Python and Control flow statements ▸
1.1 Introduction
- Features, History and Applications of Python
- Python IDEs
1.2 Python building blocks
- Indentation, Identifiers, Variable, Comments, Keywords
1.3 Basic input output operations
- input(), print()
1.4 Operators
- Arithmetic, Relational, Assignment, Logical, Bitwise, Membership and Identity operators
1.5 Control flow statements
- Conditional statements (if, if-else, if-elif-else, nested if)
- Loops in python (while, for, nested loops)
- Loop manipulation statements (continue, pass, break, else)
Unit – II Data Structures in Python ▸
2.1 List
- Defining lists, accessing, deleting, updating values
- Basic list operations
- Built-in list functions/methods
2.2 Tuple
- Defining tuple, accessing values
- Basic tuple operations
- Built-in tuple functions/methods
2.3 Set
- Defining sets, accessing, deleting values
- Basic set operations
- Built-in set functions/methods
2.4 Dictionary
- Defining dictionary, accessing, deleting, updating values
- Basic dictionary operations
- Built-in dictionary functions/methods
Unit – III Functions, Modules and Packages in Python ▸
3.1 Functions
- Defining function, Calling function, Function arguments
- Return statement, Scope of Variable, Lambda functions
3.2 Modules
- Create user defined Module, Importing a module
- Using python built-in modules
- Namespace and scoping
3.3 Python Packages
- Create user defined Package, Importing a Package
- Using python built-in Packages
- Installing packages using PIP
Unit – IV Object Oriented Programming in Python ▸
4.1 Object oriented Concepts
- Creating class, Creating object
4.2 Constructors in python
- Parameterized & Non-Parameterized
- the self parameter
4.3 Polymorphism
- Method Overloading and Overriding
4.4 Data Hiding / Abstraction
4.5 Inheritance
- Single Inheritance
- Multiple Inheritance
- Multilevel Inheritance
Unit – V Introduction to Built-in Packages in Python ▸
5.1 Pandas
- Use of pandas
- pandas Series
- pandas DataFrames
- pandas Read CSV
5.2 Creating GUI using tkinter
- Introduction to tkinter
- Widgets (Entry, Label, Button, RadioButton, Checkbutton)
- Creating a simple GUI application
5.3 Connecting to Database using MySQL
- Installing mysql-connector
- cursor() object, execute() method, fetchall() method
- Creating simple program to connect database
Lecture Methods
- Using Chalk-Board
- Flipped Classroom
- Demonstration
- Presentations
314005 UI/UX DESIGN K scheme syllabus
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Unit – I Design Thinking Fundamentals ▸
1.1 Introduction to Design Thinking
- Concept, Purpose
- 5 stages of design thinking – Empathize, Define, Ideate, Prototype, Test
1.2 Introduction to UI/UX
- Definition of Design with respect to digital media, User Interface, User Experience
- Difference between UI and UX
- History of UX
- Need of UI and UX
Unit – II User Requirements and its Analysis ▸
2.1 Introduction to research and analysis tool
- Freeware such as FigJam
2.2 User requirements
- Definition
- Types of user research – Qualitative, Quantitative
- Tools to collect user requirements – personal observation, interviews, questionnaire, User/Expert reviews
2.3 User requirement analysis
- Understanding target audience and client requirements
- Competitive analysis
- Affinity mapping
- Defining User Persona
Unit – III User Interface Design ▸
3.1 Storyboarding & User journey mapping
3.2 Gestalt principles of design
- Aesthetics in UI design
- Using Light, Color and Contrast Effectively in UI Design
3.3 Introduction to design tool
- Any freeware design tool such as Figma
3.4 Visual Communication Design
- Effective visual communication for graphical user interface
Unit – IV User Experience Design Tool ▸
4.1 Introduction to User Experience design
4.2 UX design open source tool
- Figma features – Navigations, interactions, Buttons
- Creating library
4.3 Gamification & micro-animation
4.4 Creating visual identity of the project
- Design system, design theme
Unit – V Prototyping and Testing ▸
5.1 Introduction to Wireframing
- Purpose of wireframing
- Types – low fidelity, medium fidelity, high fidelity
5.2 Basics of sketching
- Creating low, medium, and high fidelity wireframes in Figma
5.3 Basic considerations in wireframing
- Device, size, behavior, interaction
5.4 Elements used in wireframing
- Visual design, high fidelity elements
5.5 Prototyping and Testing
So everyone, We had done with MSBTE Computer Engineering 4th Semester K scheme Syllabus. Friends if you want to refer the third semester syllabus then in previous post I have posted this. You can simply click here to visit MSBTE Computer Engineering 3rd Semester syllabus.
In upcoming post we have covered the Computer Engineering 5th and 6th semester syllabus and then we will move forward for Civil Engineering syllabus.
We are targeting to the MSBTE students only for the initial days after that we can expand it for engineering also. If you are suggest me then I will post according to your requirements.
Also our team are working hard to provide a study material as soon as possible.
Also the notes of All subjects are coming soon. It is very easier you learn from these notes and it will help you in end semester examination but not guys if your class teachers or teachers want to refer their notes I will suggest you to go with their notes because it will helpful to get a good marks instead of getting my notes because requirement of the teachers are different from others notes.
So thank you very much students for visiting our post I am very thankful for everyone for giving their precious time to read and getting the syllabus of computer engineering. We will meet soon, as soon as possible thank you very much connected with me on social media for upcoming updates.